Base Tilemap + Mob

This commit is contained in:
Kyollum 2025-04-14 18:09:59 +02:00
parent 25f333761c
commit f12bb7d853
2 changed files with 169 additions and 0 deletions

168
basemap.tscn Normal file
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@ -0,0 +1,168 @@
[gd_scene load_steps=6 format=4 uid="uid://clilwruw7ln4w"]
[ext_resource type="Texture2D" uid="uid://cbioy3k1erth7" path="res://Assets/Tilemaps/Tilemap/tilemap.png" id="1_wh5rx"]
[ext_resource type="Texture2D" uid="uid://blpkbnd2ginn0" path="res://Assets/Tilemaps/Tiles/tile_0084.png" id="2_pjbty"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_pjbty"]
texture = ExtResource("1_wh5rx")
separation = Vector2i(1, 1)
0:0/0 = 0
1:0/0 = 0
2:0/0 = 0
3:0/0 = 0
4:0/0 = 0
5:0/0 = 0
6:0/0 = 0
7:0/0 = 0
8:0/0 = 0
9:0/0 = 0
10:0/0 = 0
11:0/0 = 0
0:1/0 = 0
1:1/0 = 0
2:1/0 = 0
3:1/0 = 0
4:1/0 = 0
5:1/0 = 0
6:1/0 = 0
7:1/0 = 0
8:1/0 = 0
9:1/0 = 0
10:1/0 = 0
11:1/0 = 0
0:2/0 = 0
1:2/0 = 0
2:2/0 = 0
3:2/0 = 0
4:2/0 = 0
5:2/0 = 0
6:2/0 = 0
7:2/0 = 0
8:2/0 = 0
9:2/0 = 0
10:2/0 = 0
11:2/0 = 0
0:3/0 = 0
1:3/0 = 0
2:3/0 = 0
3:3/0 = 0
4:3/0 = 0
5:3/0 = 0
6:3/0 = 0
7:3/0 = 0
8:3/0 = 0
9:3/0 = 0
10:3/0 = 0
11:3/0 = 0
0:4/0 = 0
1:4/0 = 0
2:4/0 = 0
3:4/0 = 0
4:4/0 = 0
5:4/0 = 0
6:4/0 = 0
7:4/0 = 0
8:4/0 = 0
9:4/0 = 0
10:4/0 = 0
11:4/0 = 0
0:5/0 = 0
1:5/0 = 0
2:5/0 = 0
3:5/0 = 0
4:5/0 = 0
5:5/0 = 0
6:5/0 = 0
7:5/0 = 0
8:5/0 = 0
9:5/0 = 0
10:5/0 = 0
11:5/0 = 0
0:6/0 = 0
1:6/0 = 0
2:6/0 = 0
3:6/0 = 0
4:6/0 = 0
5:6/0 = 0
6:6/0 = 0
7:6/0 = 0
8:6/0 = 0
9:6/0 = 0
10:6/0 = 0
11:6/0 = 0
0:7/0 = 0
1:7/0 = 0
2:7/0 = 0
3:7/0 = 0
4:7/0 = 0
5:7/0 = 0
6:7/0 = 0
7:7/0 = 0
8:7/0 = 0
9:7/0 = 0
10:7/0 = 0
11:7/0 = 0
0:8/0 = 0
1:8/0 = 0
2:8/0 = 0
3:8/0 = 0
4:8/0 = 0
5:8/0 = 0
6:8/0 = 0
7:8/0 = 0
8:8/0 = 0
9:8/0 = 0
10:8/0 = 0
11:8/0 = 0
0:9/0 = 0
1:9/0 = 0
2:9/0 = 0
3:9/0 = 0
4:9/0 = 0
5:9/0 = 0
6:9/0 = 0
7:9/0 = 0
8:9/0 = 0
9:9/0 = 0
10:9/0 = 0
11:9/0 = 0
0:10/0 = 0
1:10/0 = 0
2:10/0 = 0
3:10/0 = 0
4:10/0 = 0
5:10/0 = 0
6:10/0 = 0
7:10/0 = 0
8:10/0 = 0
9:10/0 = 0
10:10/0 = 0
11:10/0 = 0
[sub_resource type="TileSet" id="TileSet_fqbyx"]
sources/0 = SubResource("TileSetAtlasSource_pjbty")
[sub_resource type="RectangleShape2D" id="RectangleShape2D_fqbyx"]
size = Vector2(16, 16)
[node name="Node2D" type="Node2D"]
[node name="TileMap" type="TileMap" parent="."]
tile_set = SubResource("TileSet_fqbyx")
format = 2
[node name="Floor" type="TileMapLayer" parent="TileMap"]
use_parent_material = true
tile_map_data = PackedByteArray("AAAHAAQAAAAAAAAAAAAIAAQAAAACAAQAAAAJAAQAAAAAAAAAAAAKAAQAAAACAAQAAAALAAQAAAAAAAAAAAAMAAQAAAADAAQAAAAHAAUAAAAAAAQAAAAIAAUAAAAAAAAAAAAJAAUAAAAAAAQAAAAKAAUAAAAAAAAAAAALAAUAAAAAAAQAAAAMAAUAAAAAAAAAAAANAAQAAAAAAAAAAAAOAAQAAAAAAAQAAAAPAAQAAAAAAAAAAAAQAAQAAAAEAAQAAAANAAUAAAAAAAQAAAAOAAUAAAAAAAIAAAAPAAUAAAAAAAQAAAAQAAUAAAAAAAAAAAAQAAYAAAAAAAQAAAAQAAcAAAAAAAAAAAAQAAgAAAAAAAQAAAAQAAkAAAAAAAAAAAAQAAoAAAAAAAQAAAAQAAsAAAAAAAIAAAAQAAwAAAAAAAQAAAAQAA0AAAAAAAAAAAAPAA0AAAAGAAMAAAAOAA0AAAAAAAAAAAANAA0AAAAAAAQAAAAMAA0AAAAAAAAAAAALAA0AAAAAAAQAAAAKAA0AAAAAAAEAAAAJAA0AAAAAAAQAAAAIAA0AAAAAAAAAAAAHAA0AAAAAAAQAAAAHAAwAAAAAAAAAAAAHAAsAAAAAAAQAAAAHAAoAAAAAAAAAAAAHAAkAAAAAAAQAAAAHAAgAAAAAAAAAAAAHAAcAAAAFAAQAAAAHAAYAAAAAAAAAAAAIAAYAAAAAAAQAAAAJAAYAAAAAAAEAAAAKAAYAAAAAAAQAAAALAAYAAAAAAAAAAAAMAAYAAAAAAAQAAAANAAYAAAAAAAAAAAAOAAYAAAAAAAQAAAAPAAYAAAAAAAAAAAAPAAcAAAAAAAQAAAAPAAgAAAAAAAAAAAAPAAkAAAAAAAQAAAAPAAoAAAAAAAAAAAAPAAsAAAAAAAQAAAAPAAwAAAAAAAAAAAAOAAwAAAAAAAQAAAANAAwAAAAAAAAAAAAMAAwAAAAAAAQAAAALAAwAAAAAAAAAAAAKAAwAAAABAAQAAAAJAAwAAAAAAAAAAAAIAAwAAAAAAAQAAAAIAAsAAAAAAAAAAAAIAAoAAAABAAQAAAAIAAkAAAAAAAAAAAAIAAgAAAAAAAQAAAAIAAcAAAAAAAAAAAAJAAcAAAAAAAQAAAAKAAcAAAAAAAAAAAALAAcAAAAAAAQAAAAMAAcAAAAAAAAAAAANAAcAAAABAAQAAAAOAAcAAAAAAAAAAAAOAAgAAAAAAAQAAAAOAAkAAAAAAAAAAAAOAAoAAAABAAQAAAAOAAsAAAAAAAAAAAANAAsAAAABAAQAAAAMAAsAAAAAAAAAAAALAAsAAAAAAAQAAAAKAAsAAAAAAAAAAAAJAAsAAAAAAAQAAAAJAAoAAAAAAAAAAAAJAAkAAAABAAQAAAAKAAkAAAAAAAAAAAALAAkAAAAAAAQAAAAMAAkAAAAAAAAAAAANAAkAAAAAAAQAAAANAAoAAAAAAAIAAAAMAAoAAAAAAAQAAAALAAoAAAAAAAAAAAAKAAoAAAAAAAQAAAAJAAgAAAAAAAAAAAAKAAgAAAAAAAQAAAALAAgAAAAAAAAAAAAMAAgAAAAAAAQAAAANAAgAAAAAAAAAAAA=")
tile_set = SubResource("TileSet_fqbyx")
[node name="Mob" type="CharacterBody2D" parent="."]
position = Vector2(168, 104)
[node name="Sprite2D" type="Sprite2D" parent="Mob"]
texture = ExtResource("2_pjbty")
metadata/_edit_lock_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Mob"]
shape = SubResource("RectangleShape2D_fqbyx")
metadata/_edit_lock_ = true

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@ -25,4 +25,5 @@ project/assembly_name="AutoChessProject"
[rendering] [rendering]
textures/canvas_textures/default_texture_filter=0
renderer/rendering_method="mobile" renderer/rendering_method="mobile"