[gd_scene load_steps=6 format=4 uid="uid://clilwruw7ln4w"] [ext_resource type="Texture2D" uid="uid://cbioy3k1erth7" path="res://Assets/Tilemaps/Tilemap/tilemap.png" id="1_wh5rx"] [ext_resource type="Texture2D" uid="uid://blpkbnd2ginn0" path="res://Assets/Tilemaps/Tiles/tile_0084.png" id="2_pjbty"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_pjbty"] texture = ExtResource("1_wh5rx") separation = Vector2i(1, 1) 0:0/0 = 0 1:0/0 = 0 2:0/0 = 0 3:0/0 = 0 4:0/0 = 0 5:0/0 = 0 6:0/0 = 0 7:0/0 = 0 8:0/0 = 0 9:0/0 = 0 10:0/0 = 0 11:0/0 = 0 0:1/0 = 0 1:1/0 = 0 2:1/0 = 0 3:1/0 = 0 4:1/0 = 0 5:1/0 = 0 6:1/0 = 0 7:1/0 = 0 8:1/0 = 0 9:1/0 = 0 10:1/0 = 0 11:1/0 = 0 0:2/0 = 0 1:2/0 = 0 2:2/0 = 0 3:2/0 = 0 4:2/0 = 0 5:2/0 = 0 6:2/0 = 0 7:2/0 = 0 8:2/0 = 0 9:2/0 = 0 10:2/0 = 0 11:2/0 = 0 0:3/0 = 0 1:3/0 = 0 2:3/0 = 0 3:3/0 = 0 4:3/0 = 0 5:3/0 = 0 6:3/0 = 0 7:3/0 = 0 8:3/0 = 0 9:3/0 = 0 10:3/0 = 0 11:3/0 = 0 0:4/0 = 0 1:4/0 = 0 2:4/0 = 0 3:4/0 = 0 4:4/0 = 0 5:4/0 = 0 6:4/0 = 0 7:4/0 = 0 8:4/0 = 0 9:4/0 = 0 10:4/0 = 0 11:4/0 = 0 0:5/0 = 0 1:5/0 = 0 2:5/0 = 0 3:5/0 = 0 4:5/0 = 0 5:5/0 = 0 6:5/0 = 0 7:5/0 = 0 8:5/0 = 0 9:5/0 = 0 10:5/0 = 0 11:5/0 = 0 0:6/0 = 0 1:6/0 = 0 2:6/0 = 0 3:6/0 = 0 4:6/0 = 0 5:6/0 = 0 6:6/0 = 0 7:6/0 = 0 8:6/0 = 0 9:6/0 = 0 10:6/0 = 0 11:6/0 = 0 0:7/0 = 0 1:7/0 = 0 2:7/0 = 0 3:7/0 = 0 4:7/0 = 0 5:7/0 = 0 6:7/0 = 0 7:7/0 = 0 8:7/0 = 0 9:7/0 = 0 10:7/0 = 0 11:7/0 = 0 0:8/0 = 0 1:8/0 = 0 2:8/0 = 0 3:8/0 = 0 4:8/0 = 0 5:8/0 = 0 6:8/0 = 0 7:8/0 = 0 8:8/0 = 0 9:8/0 = 0 10:8/0 = 0 11:8/0 = 0 0:9/0 = 0 1:9/0 = 0 2:9/0 = 0 3:9/0 = 0 4:9/0 = 0 5:9/0 = 0 6:9/0 = 0 7:9/0 = 0 8:9/0 = 0 9:9/0 = 0 10:9/0 = 0 11:9/0 = 0 0:10/0 = 0 1:10/0 = 0 2:10/0 = 0 3:10/0 = 0 4:10/0 = 0 5:10/0 = 0 6:10/0 = 0 7:10/0 = 0 8:10/0 = 0 9:10/0 = 0 10:10/0 = 0 11:10/0 = 0 [sub_resource type="TileSet" id="TileSet_fqbyx"] sources/0 = SubResource("TileSetAtlasSource_pjbty") [sub_resource type="RectangleShape2D" id="RectangleShape2D_fqbyx"] size = Vector2(16, 16) [node name="Node2D" type="Node2D"] [node name="TileMap" type="TileMap" parent="."] tile_set = SubResource("TileSet_fqbyx") format = 2 [node name="Floor" type="TileMapLayer" parent="TileMap"] use_parent_material = true tile_map_data = PackedByteArray("AAAHAAQAAAAAAAAAAAAIAAQAAAACAAQAAAAJAAQAAAAAAAAAAAAKAAQAAAACAAQAAAALAAQAAAAAAAAAAAAMAAQAAAADAAQAAAAHAAUAAAAAAAQAAAAIAAUAAAAAAAAAAAAJAAUAAAAAAAQAAAAKAAUAAAAAAAAAAAALAAUAAAAAAAQAAAAMAAUAAAAAAAAAAAANAAQAAAAAAAAAAAAOAAQAAAAAAAQAAAAPAAQAAAAAAAAAAAAQAAQAAAAEAAQAAAANAAUAAAAAAAQAAAAOAAUAAAAAAAIAAAAPAAUAAAAAAAQAAAAQAAUAAAAAAAAAAAAQAAYAAAAAAAQAAAAQAAcAAAAAAAAAAAAQAAgAAAAAAAQAAAAQAAkAAAAAAAAAAAAQAAoAAAAAAAQAAAAQAAsAAAAAAAIAAAAQAAwAAAAAAAQAAAAQAA0AAAAAAAAAAAAPAA0AAAAGAAMAAAAOAA0AAAAAAAAAAAANAA0AAAAAAAQAAAAMAA0AAAAAAAAAAAALAA0AAAAAAAQAAAAKAA0AAAAAAAEAAAAJAA0AAAAAAAQAAAAIAA0AAAAAAAAAAAAHAA0AAAAAAAQAAAAHAAwAAAAAAAAAAAAHAAsAAAAAAAQAAAAHAAoAAAAAAAAAAAAHAAkAAAAAAAQAAAAHAAgAAAAAAAAAAAAHAAcAAAAFAAQAAAAHAAYAAAAAAAAAAAAIAAYAAAAAAAQAAAAJAAYAAAAAAAEAAAAKAAYAAAAAAAQAAAALAAYAAAAAAAAAAAAMAAYAAAAAAAQAAAANAAYAAAAAAAAAAAAOAAYAAAAAAAQAAAAPAAYAAAAAAAAAAAAPAAcAAAAAAAQAAAAPAAgAAAAAAAAAAAAPAAkAAAAAAAQAAAAPAAoAAAAAAAAAAAAPAAsAAAAAAAQAAAAPAAwAAAAAAAAAAAAOAAwAAAAAAAQAAAANAAwAAAAAAAAAAAAMAAwAAAAAAAQAAAALAAwAAAAAAAAAAAAKAAwAAAABAAQAAAAJAAwAAAAAAAAAAAAIAAwAAAAAAAQAAAAIAAsAAAAAAAAAAAAIAAoAAAABAAQAAAAIAAkAAAAAAAAAAAAIAAgAAAAAAAQAAAAIAAcAAAAAAAAAAAAJAAcAAAAAAAQAAAAKAAcAAAAAAAAAAAALAAcAAAAAAAQAAAAMAAcAAAAAAAAAAAANAAcAAAABAAQAAAAOAAcAAAAAAAAAAAAOAAgAAAAAAAQAAAAOAAkAAAAAAAAAAAAOAAoAAAABAAQAAAAOAAsAAAAAAAAAAAANAAsAAAABAAQAAAAMAAsAAAAAAAAAAAALAAsAAAAAAAQAAAAKAAsAAAAAAAAAAAAJAAsAAAAAAAQAAAAJAAoAAAAAAAAAAAAJAAkAAAABAAQAAAAKAAkAAAAAAAAAAAALAAkAAAAAAAQAAAAMAAkAAAAAAAAAAAANAAkAAAAAAAQAAAANAAoAAAAAAAIAAAAMAAoAAAAAAAQAAAALAAoAAAAAAAAAAAAKAAoAAAAAAAQAAAAJAAgAAAAAAAAAAAAKAAgAAAAAAAQAAAALAAgAAAAAAAAAAAAMAAgAAAAAAAQAAAANAAgAAAAAAAAAAAA=") tile_set = SubResource("TileSet_fqbyx") [node name="Mob" type="CharacterBody2D" parent="."] position = Vector2(168, 104) [node name="Sprite2D" type="Sprite2D" parent="Mob"] texture = ExtResource("2_pjbty") metadata/_edit_lock_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="Mob"] shape = SubResource("RectangleShape2D_fqbyx") metadata/_edit_lock_ = true