22 lines
377 B
C#
22 lines
377 B
C#
using Godot;
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using System;
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public partial class Mob : CharacterBody2D
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{
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[Export]
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public CharacterBody2D target = null;
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public int speed = 100;
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public NavigationAgent2D navAgent;
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public override void _Ready()
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{
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navAgent = GetNode<NavigationAgent2D>("Navigation/NavigationAgent2D");
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}
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public override void _Process(double delta)
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{
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this.MoveLocalX(0.5f);
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}
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}
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