AutoChessGame/Scripts/Mob.cs

22 lines
377 B
C#

using Godot;
using System;
public partial class Mob : CharacterBody2D
{
[Export]
public CharacterBody2D target = null;
public int speed = 100;
public NavigationAgent2D navAgent;
public override void _Ready()
{
navAgent = GetNode<NavigationAgent2D>("Navigation/NavigationAgent2D");
}
public override void _Process(double delta)
{
this.MoveLocalX(0.5f);
}
}